You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

The Hand of Fate: Authorial Voice in Game Design

Overview:

Between the ultimate sandbox game and the longest cutscene lies a world of varying degrees and types of authorial control. The question is not whether you do it, but how, when, how much, and why? Telltale Games Director of Design, Dave Grossman, introduces "The Hand of Fate" as a way of thinking about the happy medium where authorial voice is felt but is not oppressive. He will show writers/designers thoughtful use of the tools and avenues available as well as the consideration of their dramatic effects on a game.  He will also discuss how they serve to define their voice while they wrestle with the eternal dichotomy between Fate and Free Will.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC Online 2011
  • Dave Grossman
  • Telltale Games
  • free content
  • Game Narrative Summit
  • Game Narrative