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The Number One Educational Resource for the Game Industry

Session Name:

Prime, Teach, Observe: Tutorializing Innovative Mechanics

Overview:

It's impossible to build a perfect tutorial, but dammit we can try. This talk covers the essential elements of a quality in-game teaching experience and the steps to take to empower your players without patronizing them. Takeaways include: how to prime your players, how to help them internalize a game's mechanics, and the steps involved in iterating a tutorial's design.

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  • GDC 2014
  • Asher Vollmer
  • Independent
  • free content
  • Independent Games Summit
  • Independent Games