You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name:

DirectX Advancements in the Many-Core Era: Getting the Most out of the PC Platform (Presented by NVIDIA)

Overview:

See how upcoming improvements in Windows graphics APIs can be practically used by next-generation game engines to get dramatic gains in work submission efficiency and scalability across multiple C PU cores.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2014
  • Dan Baker
  • Oxide Games
  • Yury Uralsky
  • NVIDIA
  • free content
  • Programming
  • Programming