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The Number One Educational Resource for the Game Industry

Session Name:

Classic Game Postmortem: 'Paperboy'

Overview:

One of this year's Classic Postmortems will give you a rare look at the development of a coin-op classic. John Salwitz, a veteran creator who's worked on everything from 'Rampart' through 'Klax' to 'Medal of Honor: Pacific Assault', will deliver a Classic Game Postmortem of Atari's 1985 arcade hit 'Paperboy'! Salwitz was a co-creator of 'Paperboy', and at GDC he'll walk you through the design and development process that culminated in the creation of a modern classic. Expect to get an inside perspective on working at Atari, the nuts and bolts of arcade game design in the '80s, and the untold story of developing a timeless game that features plenty of inadvertent window-shattering and running away from bees.

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  • GDC 2019
  • John Salwitz
  • Electronic Arts
  • free content
  • Design
  • Design