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The Number One Educational Resource for the Game Industry

Session Name:

Tools Tutorial Day: The System of Tools: Reducing Frustration in a Daily Workflow

Overview:

Tools developers are always pushing to make the best tools that they can, but at some point they need to make a few compromises. On a case by case basis this isn't a big issue, but what happens when you only concentrate on one tool at a time instead of looking at the bigger picture of how they interact with each other? Over a 40 hour development week, those small compromises from each tool start to compound on each other, resulting in a frustrating user experience. In this talk, Workflow UX Designer Laura Teeples will walk through how to develop tools as a system rather than a set of individual features and how to maintain balance without always needing to introduce new tools. She will also walk through some practical exercises for evaluating the effectiveness of your systems so you can make bigger improvements, better compromises, and a more cohesive tool set.

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  • GDC 2019
  • Laura Teeples
  • 343 Industries
  • free content
  • Programming
  • Programming