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The Number One Educational Resource for the Game Industry

Session Name:

(105) Core Techniques and Algorithms in Shader Programming

Overview:

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  • GDC 2007
  • Carsten Dachsbacher
  • Wolfgang Engel
  • Rockstar Games
  • Tom Forsyth
  • Intel
  • Kenneth Hurley
  • Signature Devices, Inc.
  • Lutz Latta
  • Electronic Arts Los Angeles
  • Martin Mittring
  • Crytek GmbH
  • Vlad Stamate
  • Sony Computer Entertainment America
  • Matthias Wloka
  • Visual Concepts, TakeTwo Inc.
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