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Session Name:

Full Immersion: Taking Your Game Everywhere

Overview:

One of the most undervalued areas in online gaming is what players do outside of their actual in-game experience. How can gaming companies motivate their players to interact with or think about their game while they're at work? Traveling? Commuting?

One answer to that question is out-of-game resources that allow players to explore areas of their game world and plan their progression even when they're surfing the web on their mobile phone. This panel focuses on the need for these out-of-game resources and how developers should consider designing their upcoming MMO or online game for this sort of experience.

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