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Session Name:

Building Epic Worlds Through the Strengths of Outsourcing

Overview:

The Gears of War, Infinity Blade and Fortnite universes started out as concepts on paper, but were lovingly crafted into living worlds by talented external artists shepherded by Epic studio staff. Looking back through these titles, attendees will discover how the Epic quest for high quality artwork was fulfilled. They will learn the secrets of Epic's success in utilizing outsourcers and will be better prepared to circumvent some of the obstacles Epic encountered in the early days of production for all these award-winning titles.

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  • GDC Europe 2013
  • Chris Mielke
  • Epic Games, Inc.
  • free content
  • Visual Arts
  • Visual Arts