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Session Name:

The Story Behind Square Enix Collective

Overview:

In this session Phil Elliott will reveal more details about the recently-announced Square Enix Collective platform, including the IP that Square Enix will make available for teams to work with, details on launch plans, submission parameters, platforms - plus your chance to ask questions and find out more. Collective is your chance to get game ideas out there in front of the community. Showcase your project pitches, get feedback on your plans and start building momentum behind your game idea with the people who could fund or buy your game directly. If the community supports your idea you could find funding direct from the crowd via Square Enix's partnership with Indiegogo.

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  • GDC Next 2013
  • Phil Elliott
  • Square Enix
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  • Independent Games
  • Independent Games