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Session Name:

Rime: A Symphony of Images

Overview:

A visual narrative that provokes profound emotion is never an easy challenge in game development. We approached this by forcing a minimalist style: if you take away language, NPC characters, UI and cinematic, you push away traditional storytelling methods and game mechanics to allow space for the player to feel what the story is about, and to experience a full and personal immersion.

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  • GDC 2014
  • Jose Luis Vaello Bertol
  • Tequila Works
  • free content
  • Visual Arts
  • Visual Arts