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Session Name:

Localizing Games for Spanish Speaking Latin America

Overview:

Two Latin American mobile game studios, Okam form Argentina and Brainz from Colombia share their experiences rolling out localized games for Latin America. Over this presentation each studio will present a case study on a game sharing the challenges, opportunities and results of bringing their titles to local languages.

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  • GDC 2014
  • Alejandro Gonzalez
  • Brainz
  • Martina Santoro
  • Okam
  • free content
  • Localization Summit
  • Localization / QA