You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

The Turning Tide: Independent Game Sales in 2015

Overview:

The independent game scene has changed dramatically over the last several years. New platforms have arisen, while some mainstay sales avenues have drastically evolved. It's now easier than ever to self-publish a game on a variety of platforms - but it's also arguably more difficult to get players to actually pick your game out from the crowd too. In this updated version of Simon Carless' Game Sales 101 GDC talk from 2009, tinyBuild's Mike Rose will explore the state of indie game sales in the present day, discuss what these figures mean for both new and veteran indie studios, and compare and contrast the modern indie scene with that of 2009.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2015
  • Mike Rose
  • tinyBuild Games
  • free content
  • Independent Games Summit
  • Independent Games