You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Intelligent Music For Games

Overview:

This talk will explore the difficult task of how to create a meaningful piece of music for a sandbox game, where there is no preset story. Ideally, the music should not be pre-made if the story isn't.
The speakers will discuss the need for an intelligent system that can create music in real-time based on what's actually happening in-game. They will describe how CALMUS works and how Eve Online together with Wwise as audio engine can make use of the system.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2016
  • Baldur Baldursson
  • CCP Games
  • Kjartan Olafsson
  • Erkitonlist
  • free content
  • Audio
  • Audio