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Session Name:

Indie Mobile Game Dev Stories: Day 2

Overview:

Postmortems do a disservice to the industry because a) they assume a game is done when released (when no game today ends after its first release), and b) they mostly talk about the same issues ("we crunched a lot!", "it was much harder than we thought!, etc). This session will have 6 mobile game developers with great games talk about some specific aspects of the design or the production process that made their game unique. This session will have the developers of 'Doomsday Clicker', 'Pixel Cup Soccer', and 'Looty Dungeon'.

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  • GDC 2017
  • Ryan Langley
  • PikPok
  • Fernando Sansberro
  • Batovi Games Studio
  • Jake Sawyer
  • Taco Illuminati
  • free content
  • GDC Mobile Summit
  • Smartphone / Tablet Games