You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Animation Bootcamp: High Resolution Pixel Art and Animation

Overview:

This presentation will show the process of creating high-resolution pixel art with fluid and appealing motion for the purposes of game development. Kyle Bunk will go over a sprite animation from initial design to full animation and what principles to consider for your gameplay in between.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • GDC 2018
  • Kyle Bunk
  • Firaxis Games
  • free content
  • Visual Arts
  • Visual Arts