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Session Name:

Behind the Scenes at the 'Million Onion Hotel'

Overview:

Can small-scale Japanese development compete on the world stage? If you thought it would be quick and easy for a veteran Japanese game developer (who can only make kooky games) to design a game for a global audience and publish it through his own company, you've got another thing coming. Yoshiro will speak about the Japanese indie scene, weaving in some very hush-hush anecdotes from the development of 'Million Onion Hotel'.

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  • GDC 2018
  • Yoshiro Kimura
  • Onion Games
  • free content
  • Design
  • Design