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Session Name:

Technical Designers: The Master Link Between Engineering and Design

Overview:

Technical design is still a relatively new discipline in the industry and its power tends to be poorly understood. Having a technical designer on a team is more often a happy accident than a deliberate staffing choice. However, most studios have at least one designer who can script their way out of any problem, or a programmer that can build and iterate on a game mechanic with little to no input from design.This presentation draws on personal experience to highlight that technical design is a discipline that could benefit from a more formal recognition (like technical artists) and show that given appropriate responsibilities, such people can dramatically improve the quality of life of the design, engineering and art departments, resulting in better games.

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  • GDC 2019
  • Cedric Hauteville
  • DeepMind
  • free content
  • Career Development
  • Game Career / Education