You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

AI Summit: 'Death Stranding': An AI Postmortem

Overview:

This session explores the unique AI challenges faced during the development of Kojima Productions' debut title, Death Stranding. Set in an Iceland-inspired, post-apocalyptic United States, a core focus of AI development was simply finding a way to support agents that could reliably and believably traverse the game's unapologetically unforgiving landscape. Learn about the strategies used to coax natural movement out of a brutal, fragmented navmesh, techniques to improve tactical positioning across extreme terrain, the hybrid pathfinding approach used to provide long-range navigation through the game's winding crevasses, terraces and ravines, support for traversal across dynamic, player-placed structures such as bridges and ladders, and more.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Eric Johnson
  • Kojima Productions
  • free content
  • AI Summit
  • AI