You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

The Best Times to Monetize & Acquire Users in Asian Market (Presented by Pangle)

Overview:

In which periods of the year do Asian players have a higher propensity to join and play your game? And what's the reason behind it? Join Pangle in unveiling the mysteries in peaks of revenue and ad spend in the Asian market, as we dive deep into cultural folklore and traditions to explore the Asian gamers' behavior.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2021
  • Jason Parmar
  • Pangle
  • free content
  • Business & Marketing
  • Business & Marketing