You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

Session Name:

Kung-fu and Speed Painting: Sifu's Art Direction and World Building Approach

Overview:

What happens when Kung-fu Cinema meets speed painting? In this talk, you'll learn how the creative pillars behind Sifu's visual identity bring a sense of unity to the game's world, hinging on salient principles of Chinese martial arts, classic action cinema, and digital painting techniques. Explore with Art Director Paul-Emile Boucher the elements of Wuxing, the Confucian moral code, and get an in-depth look into the unique flavor brought by speed painting to the game's volumes, shapes, and textures.

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

  • Game Developers Conference 2023
  • Paul-Emile Boucher
  • Sloclap
  • free content
  • Visual Arts
  • Visual Arts