GDC China 2011
Global Reach and Local Limits, Paul's Personal Truths about Online
Game...
by Paul Barnett
(Mythic Entertainment)
Audio
GDC China 2011
Global Reach and Local Limits, Paul's Personal Truths about Online
Game...
by Paul Barnett
(Mythic Entertainment)
Audio
- Chinese
GDC China 2011
Global Reach and Local Limits, Paul's Personal Truths about Online
Game...
by Paul Barnett
(Mythic Entertainment)
Audio
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
- Chinese
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
- Chinese
GDC China 2011
Products Development Strategy of Indie Studios
by Dongxu He
(Gamegou)
Audio
GDC China 2011
The Business (and Importance!) of Game Audio
by Hitoshi Sakimoto
(Basiscape International Co., Ltd.)
Audio
GDC China 2011
The Business (and Importance!) of Game Audio
by Hitoshi Sakimoto
(Basiscape International Co., Ltd.)
Audio
- Chinese
GDC China 2011
The Business (and Importance!) of Game Audio
by Hitoshi Sakimoto
(Basiscape International Co., Ltd.)
Audio
GDC China 2011
The Business (and Importance!) of Game Audio
by Hitoshi Sakimoto
(Basiscape International Co., Ltd.)
Audio
- Chinese