GDC 2009
(304) 2008 IGF Finalist Overview
by Matthew Wegner
(Flashbang Studios)
Independent Games Summit
GDC 2009
(304) CRAYON PHYSICS DELUXE Postmortem
by Petri Purho
(Kloonigames)
Independent Games Summit
GDC 2009
(304) Embracing Constraints
by Dylan Fitterer
(Audiosurf, LLC)
Independent Games Summit
GDC 2009
(304) Hothead Games: Episodic Content and The Evolving Indie Landscape
by Vlad Ceraldi
(Hothead Games)
Independent Games Summit
GDC 2009
(304) How Do You Manage Small Indie Teams?
by Kellee Santiago
(thatgamecompany)
Independent Games Summit
GDC 2009
(304) How to Finish a Game Project You... Hate?
by Alec Holowka
(Infinite Ammo)
Independent Games Summit
GDC 2009
(304) Independent Games & Sales: Stats 101
by Simon Carless
(Independent Games Festival)
Independent Games Summit
GDC 2009
(304) Indie Games: From Buzz To Business
by Tom Buscaglia
(Dev Biz, Inc.)
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Indies: Beyond Single-Player
by Jason Rohrer
((independent))
Independent Games Summit
GDC 2009
(304) Making LOVE in Your Bedroom
by Eskil Steenberg
Independent Games Summit
GDC 2009
(304) Making LOVE in Your Bedroom
by Eskil Steenberg
Independent Games Summit
GDC 2009
(304) Making Web Games: The Indie Experience
by Rich Grillotti
(Pixeljam Games)
Independent Games Summit
GDC 2009
(304) No Publisher? No Problem! iPhone for Indies
by Sergei Gourski
(Game Club Cogswell)
Independent Games Summit
GDC 2009
(304) No Publisher? No Problem! iPhone for Indies
by Sergei Gourski
(Game Club Cogswell)
Independent Games Summit
GDC 2009
(304) Stardock On The PC Hardcore Scene As Indie
by Brad Wardell
(Stardock)
Independent Games Summit
GDC 2009
(304) The Art of Independent Game Promotion
by Kyle Gabler
(2D Boy)
Independent Games Summit
GDC 2009
(304) The Four-Hour Game Design by Cactus
by Jonatan (Cactus) Soderstrom
(Cactus Software)
Independent Games Summit
GDC 2009
(304) The Indie Advantage? A View From Both Sides
by Rod Humble
(Electronic Arts)
Independent Games Summit
GDC 2009
(304) The Indie Businessman
by Daniel James
(Three Rings)
Independent Games Summit
GDC 2009
(304) The Indie Game Maker Rant
by Heather Kelley
(Kokoromi)
Independent Games Summit
GDC 2009
(304) The Indie Game Maker Rant
by Heather Kelley
(Kokoromi)
Independent Games Summit