GDC 2009
(305) Advancing Our Game Narratives and Technologies
by Edmond A. Heinbockel
(Visual Purple)
Serious Games Summit
GDC 2009
(305) Are Serious Games & Corporate Customers In Sync?
by Ben Sawyer
(Digitalmill)
Serious Games Summit
GDC 2009
(305) Breaking Common Constraints of Serious Games : A New Market Approach
by Timothy Nixon
(Straylight Studios)
Serious Games Summit
GDC 2009
(305) Building Better Serious Games RFPs
by Bob Bates
(Bobbates.com)
Serious Games Summit
GDC 2009
(305) COSMOS CHAOS!: Where Gaming Meets Education and Doesn't Die
by Meagan Rothschild
(Pacific Resources for Education & Learning (PREL))
Serious Games Summit
GDC 2009
(305) Designing the First Social Reality Game to Motivate Change
by Austin Hill
(Akoha)
Serious Games Summit
GDC 2009
(305) Getting Serious About Alternate Reality: Designing a Different Kin...
by Frank Lantz
(Area/Code/Zynga)
Serious Games Summit
GDC 2009
(305) Hilton ULTIMATE TEAM PLAY for the PSP
by David Kervella
(Hilton Hotels Corporation)
Serious Games Summit
GDC 2009
(305) Making Sense of Brain Games: A Scientific Analysis of Game Design ...
by Carrie Heeter
(Michigan State University)
Serious Games Summit
GDC 2009
(305) MODs for Canadian Forces
by Jeremy Macdonald
(Canadian Forces)
Serious Games Summit
GDC 2009
(305) Naught's Had, All's Spent: ARDEN's Failure and the Challenges of L...
by Elizabeth Losh
(U.C. Irvine)
Serious Games Summit
GDC 2009
(305) Naught's Had, All's Spent: ARDEN's Failure and the Challenges of L...
by Elizabeth Losh
(U.C. Irvine)
Serious Games Summit
GDC 2009
(305) New Voices in Serious Games
by Gabby Dizon
(Flipside Game Studios, Inc.)
Serious Games Summit
GDC 2009
(305) New Voices in Serious Games
by Gabby Dizon
(Flipside Game Studios, Inc.)
Serious Games Summit
GDC 2009
(305) New Voices in Serious Games
by Gabby Dizon
(Flipside Game Studios, Inc.)
Serious Games Summit
GDC 2009
(305) New Voices in Serious Games
by Gabby Dizon
(Flipside Game Studios, Inc.)
Serious Games Summit
GDC 2009
(305) Serious Games Showcase
by Speaker TBA
Serious Games Summit
GDC 2009
(305) Shifting from Entertainment to Serious Games: Breathing life into ...
by Jaramiah Severns
(High Voltage Software)
Serious Games Summit
GDC 2009
(305) Shifting from Entertainment to Serious Games: Breathing life into ...
by Jaramiah Severns
(High Voltage Software)
Serious Games Summit
GDC 2009
(305) SPORE's Wake: What Seriously Happened?
by Margaret Robertson
(Hide&Seek)
Serious Games Summit
GDC 2009
(305) Testing our Hidden Agenda: What Happens Once Real Students and Tea...
by Lauren Davis
(HiddenAgenda.com)
Serious Games Summit
GDC 2009
(305) THE SKELETON CHASE: Designing a Fun Serious ARG
by Lee Sheldon
Serious Games Summit
GDC 2009
(305) The Story of AudiOdyssey & My Journey through Usability
by Eitan Glinert
(Fire Hose Games)
Serious Games Summit
GDC 2009
(305) Totally Cisco
by Jerry Bush
(Cisco Systems)
Serious Games Summit
GDC 2009
(305) Where Were the Election Games?
by Ben Sawyer
(Digitalmill)
Serious Games Summit
GDC 2009
(305) Winning with Games
by Matt Seeney
(TPLD Ltd.)
Serious Games Summit