GDC 2009
Blowing Up the Outside World: Destruction Done the Next Gen Way
by Jeff Hanna
(Volition, Inc)
Visual Arts
GDC 2009
Blowing Up the Outside World: Destruction Done the Next Gen Way
by Jeff Hanna
(Volition, Inc)
Visual Arts
GDC 2009
Blowing Up the Outside World: Destruction Done the Next Gen Way
by Jeff Hanna
(Volition, Inc)
Visual Arts
GDC 2009
Blowing Up the Outside World: Destruction Done the Next Gen Way
by Jeff Hanna
(Volition, Inc)
Visual Arts
GDC 2009
Creating First Person Movement for MIRROR'S EDGE
by Jonas Aberg
(DICE - EA)
Visual Arts
GDC 2009
Guerrilla Tactics: KILLZONE's Art Tools and Techniques
by Jan Bart van Beek
(Guerrilla Games)
Visual Arts
GDC 2009
I Say Green, You Hear Purple: Avoiding a Game of Telephone When Working ...
by Kristine Coco
(ngmoco:))
Visual Arts
GDC 2009
Modular Procedural Rigging
by David Hunt
(Bungie)
Visual Arts
GDC 2009
Next-Gen Tech, but Last-Gen Looks? Tips to Make your Game Look Better -...
by Hugh Malan
(Realtime Worlds Ltd)
Visual Arts
GDC 2009
Style in Rendering: The History and Technique Behind AFRO SAMURAI's Look
by Bryan Johnston
(Namco Bandai Games)
Visual Arts
GDC 2009
The Art of BRAID
by David Hellman
(The Hellman Studio LLC)
Visual Arts
GDC 2009
The Art of BRAID
by David Hellman
(The Hellman Studio LLC)
Visual Arts
GDC 2009
The Art of BRAID
by David Hellman
(The Hellman Studio LLC)
Visual Arts
GDC 2009
The Art of BRAID
by David Hellman
(The Hellman Studio LLC)
Visual Arts
GDC 2009
The Art of BRAID
by David Hellman
(The Hellman Studio LLC)
Visual Arts
GDC 2009
The Art of BRAID
by David Hellman
(The Hellman Studio LLC)
Visual Arts
GDC 2009
The Art of BRAID
by David Hellman
(The Hellman Studio LLC)
Visual Arts
GDC 2009
The Brutal Art of Brutal Legend
by Lee Petty
(Double Fine Productions)
Visual Arts
GDC 2009
Universal Character System in SAINTS ROW 2
by Chris Fortier
(Volition)
Visual Arts
GDC 2009
Universal Character System in SAINTS ROW 2
by Chris Fortier
(Volition)
Visual Arts
GDC 2009
Universal Character System in SAINTS ROW 2
by Chris Fortier
(Volition)
Visual Arts
GDC 2009
User Interface Art: Production from the Ground Up
by David Rose
(Neversoft Entertainment)
Visual Arts