GDC 2011
ALAN WAKE: Light and Dark
by Saku Lehtinen
(Remedy Entertainment)
Visual Arts
GDC 2011
Debugging Python into Maya
by Cyrille Fauvel
(AUTODESK)
Visual Arts
GDC 2011
How Art Was Used to Create a Unique Cinematic Experience in HEAVY RAIN
by Christophe Brusseaux
(Quantic Dream)
Visual Arts
GDC 2011
Lighting You Up in BATTLEFIELD 3
by Kenny Magnusson
(DICE)
Visual Arts
GDC 2011
Technical Artist Boot Camp: Lessons in How to Create and Be an
Effecti...
by Steve Theodore
(Undead Labs)
Visual Arts
GDC 2011
Technical Artist Boot Camp: Lessons in How to Create and Be an
Effecti...
by Steve Theodore
(Undead Labs)
Visual Arts