GDC Austin/Online 2009
A New Social Era for Games: How Your Friends Are Changing the Way the Wo...
by Sebastien de Halleux
(Playfish)
Social Networking & Community
GDC Austin/Online 2009
EVE Online's Player Elected Council Case Study
by Ptur Jhannes skarsson
(CCP Games)
Social Networking & Community
GDC Austin/Online 2009
EVE Online's Player Elected Council Case Study
by Ptur Jhannes skarsson
(CCP Games)
Social Networking & Community
GDC Austin/Online 2009
Facebook: Is the Cake a Lie?
by Blake Commagere
(Independent Game Developer)
Social Networking & Community
GDC Austin/Online 2009
Facebook: Is the Cake a Lie?
by Blake Commagere
(Independent Game Developer)
Social Networking & Community
GDC Austin/Online 2009
Fan Sites and Community Leaders: Harnessing the Power of Passionate Audi...
by Brad Dickason
(Giant Realm)
Social Networking & Community
GDC Austin/Online 2009
Fan Sites and Community Leaders: Harnessing the Power of Passionate Audi...
by Brad Dickason
(Giant Realm)
Social Networking & Community
GDC Austin/Online 2009
FINAL FANTASY XI: Problems and Solutions in a Global Community
by Robert Allen Peeler
(Square Enix, Inc)
Social Networking & Community
GDC Austin/Online 2009
FINAL FANTASY XI: Problems and Solutions in a Global Community
by Robert Allen Peeler
(Square Enix, Inc)
Social Networking & Community
GDC Austin/Online 2009
Kids and Gaming--One Year Later. Still Keeping up with your ABCs?
by Rebecca Newton
(MindCandy.com)
Social Networking & Community
GDC Austin/Online 2009
Kids and Gaming--One Year Later. Still Keeping up with your ABCs?
by Rebecca Newton
(MindCandy.com)
Social Networking & Community
GDC Austin/Online 2009
Making the Grade: What Gaming's Premier Guilds Really Think About You
by Chris Mancil
(Trion World Network)
Social Networking & Community
GDC Austin/Online 2009
Mend the Gap: Bridging Social Communities and Console Games
by Corey Garnett
(Insomniac Games, Inc.)
Social Networking & Community
GDC Austin/Online 2009
Mend the Gap: Bridging Social Communities and Console Games
by Corey Garnett
(Insomniac Games, Inc.)
Social Networking & Community
GDC Austin/Online 2009
Playing the Event Stream: Leveraging the Internet to Expand Content for ...
by Justin Hall
(GameLayers, Inc)
Social Networking & Community
GDC Austin/Online 2009
Reaching A New Demographic: Kids AND Their Parents
by Jesse Schell
(Schell Games)
Social Networking & Community
GDC Austin/Online 2009
The Social Gaming Tipping Point
by Brian Reynolds
(Zynga)
Social Networking & Community
GDC Austin/Online 2009
The Social Gaming Tipping Point
by Brian Reynolds
(Zynga)
Social Networking & Community
GDC Austin/Online 2009
The Year in Social RPGs
by David Rohrl
(Playdom)
Social Networking & Community