GDC Next 2013
An Experimental Approach to Interactive Entertainment
by Sunni Pavlovic
(thatgamecompany)
Future of Gaming
GDC Next 2013
An Experimental Approach to Interactive Entertainment
by Sunni Pavlovic
(thatgamecompany)
Future of Gaming
GDC Next 2013
Analogue Lessons for a Digital Age
by Kate Flack
(EA Mythic)
Future of Gaming
GDC Next 2013
Analogue Lessons for a Digital Age
by Kate Flack
(EA Mythic)
Future of Gaming
GDC Next 2013
Beyond the Box: Opportunities in Augmented Reality
by Brian Cody
(Advanced Interactions LLC)
Future of Gaming
GDC Next 2013
Beyond the Box: Opportunities in Augmented Reality
by Brian Cody
(Advanced Interactions LLC)
Future of Gaming
GDC Next 2013
Beyond the Box: Opportunities in Augmented Reality
by Brian Cody
(Advanced Interactions LLC)
Future of Gaming
GDC Next 2013
Binders Full of Women: Diversifying Feminine Archetypes in Games
by Jill Murray
(Ubisoft Quebec)
Future of Gaming
GDC Next 2013
Binders Full of Women: Diversifying Feminine Archetypes in Games
by Jill Murray
(Ubisoft Quebec)
Future of Gaming
GDC Next 2013
Binders Full of Women: Diversifying Feminine Archetypes in Games
by Jill Murray
(Ubisoft Quebec)
Future of Gaming
GDC Next 2013
Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
by Greg Rice
(Double Fine Productions)
Future of Gaming
GDC Next 2013
Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
by Greg Rice
(Double Fine Productions)
Future of Gaming
GDC Next 2013
Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
by Greg Rice
(Double Fine Productions)
Future of Gaming
GDC Next 2013
Cross-Platform Promotion
by Sebastian Kriese
(Wooga)
Future of Gaming
GDC Next 2013
Cross-Platform Promotion
by Sebastian Kriese
(Wooga)
Future of Gaming
GDC Next 2013
Cross-Platform Promotion
by Sebastian Kriese
(Wooga)
Future of Gaming
GDC Next 2013
D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
by Hidetaka 'SWERY' Suehiro
(Access Games)
Future of Gaming
GDC Next 2013
D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
by Hidetaka 'SWERY' Suehiro
(Access Games)
Future of Gaming
GDC Next 2013
D4: Dawn of the Dreaming Director's Drama (GDC Next 10)
by Hidetaka 'SWERY' Suehiro
(Access Games)
Future of Gaming
GDC Next 2013
Forecast of the Future of Games in China & Southeast Asia
by Kevin Hause
(Niko Partners)
Future of Gaming
GDC Next 2013
Forecast of the Future of Games in China & Southeast Asia
by Kevin Hause
(Niko Partners)
Future of Gaming
GDC Next 2013
Gathering Your Party with Project Eternity (GDC Next 10)
by Josh Sawyer
(Obsidian Entertainment)
Future of Gaming
GDC Next 2013
Gathering Your Party with Project Eternity (GDC Next 10)
by Josh Sawyer
(Obsidian Entertainment)
Future of Gaming
GDC Next 2013
Gathering Your Party with Project Eternity (GDC Next 10)
by Josh Sawyer
(Obsidian Entertainment)
Future of Gaming
GDC Next 2013
How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)
by David Nottingham
(Dynamighty)
Future of Gaming
GDC Next 2013
How I Learned to Stop Worrying and Love Making CounterSpy (GDC Next 10)
by David Nottingham
(Dynamighty)
Future of Gaming
GDC Next 2013
How to Pick Your Next Game Platform
by David Kim
(Animoca)
Next Generation Game Platforms
GDC Next 2013
How to Pick Your Next Game Platform
by David Kim
(Animoca)
Next Generation Game Platforms
GDC Next 2013
How to Pick Your Next Game Platform
by David Kim
(Animoca)
Next Generation Game Platforms
GDC Next 2013
How Your Game Can Change the World
by Brandon Bozzi
(Game It Forward)
Future of Gaming
GDC Next 2013
How Your Game Can Change the World
by Brandon Bozzi
(Game It Forward)
Future of Gaming
GDC Next 2013
Inside the e-Sports Ecosystem: A Business Overview
by David Hiltscher
(Turtle Entertainment)
Future of Gaming
GDC Next 2013
Inside the e-Sports Ecosystem: A Business Overview
by David Hiltscher
(Turtle Entertainment)
Future of Gaming
GDC Next 2013
Inside the e-Sports Ecosystem: A Business Overview
by David Hiltscher
(Turtle Entertainment)
Future of Gaming
GDC Next 2013
Location-Based Interactive Storytelling the Walt Disney Imagineering Way
by Jonathan Ackley
(Walt Disney Imagineering R&D)
Future of Gaming
GDC Next 2013
Location-Based Interactive Storytelling the Walt Disney Imagineering Way
by Jonathan Ackley
(Walt Disney Imagineering R&D)
Future of Gaming
GDC Next 2013
Luck and Skill in Games
by Skaff Elias
(Three Donkeys)
Future of Gaming
GDC Next 2013
Luck and Skill in Games
by Skaff Elias
(Three Donkeys)
Future of Gaming
GDC Next 2013
Luck and Skill in Games
by Skaff Elias
(Three Donkeys)
Future of Gaming
GDC Next 2013
Mob Rules: The Destructive Power of Opinion and Online Community
by Adam Orth
(Three One Zero)
Future of Gaming
GDC Next 2013
Mob Rules: The Destructive Power of Opinion and Online Community
by Adam Orth
(Three One Zero)
Future of Gaming
GDC Next 2013
Nine Trends for the Next Decade of Video Games
by Starr Long
(Stellar Effect)
Future of Gaming
GDC Next 2013
Nine Trends for the Next Decade of Video Games
by Starr Long
(Stellar Effect)
Future of Gaming
GDC Next 2013
Nine Trends for the Next Decade of Video Games
by Starr Long
(Stellar Effect)
Future of Gaming
GDC Next 2013
On Demand Compute Power for Games
by John Bruno
(Microsoft)
Future of Gaming
GDC Next 2013
On Demand Compute Power for Games
by John Bruno
(Microsoft)
Future of Gaming
GDC Next 2013
Perceptual Computing and Hands-Free UX Design
by Chris Skaggs
(Code-Monkeys)
Future of Gaming
GDC Next 2013
Perceptual Computing and Hands-Free UX Design
by Chris Skaggs
(Code-Monkeys)
Future of Gaming
GDC Next 2013
Playing with 'Game'
by Raph Koster
(Independent)
Future of Gaming
GDC Next 2013
Playing with 'Game'
by Raph Koster
(Independent)
Future of Gaming
GDC Next 2013
Playing with 'Game'
by Raph Koster
(Independent)
Future of Gaming
GDC Next 2013
Porting Games from PS3 or Web to SHIELD and OUYA
by Luc Beaulieu
(Frima Studio)
Next Generation Game Platforms
GDC Next 2013
Porting Games from PS3 or Web to SHIELD and OUYA
by Luc Beaulieu
(Frima Studio)
Next Generation Game Platforms
GDC Next 2013
Porting Games from PS3 or Web to SHIELD and OUYA
by Luc Beaulieu
(Frima Studio)
Next Generation Game Platforms
GDC Next 2013
Porting Realm of Empires from Facebook to Mobile HTML5
by Greg Balajewicz
(BDA Entertainment Inc.)
Cloud Gaming
GDC Next 2013
Porting Realm of Empires from Facebook to Mobile HTML5
by Greg Balajewicz
(BDA Entertainment Inc.)
Cloud Gaming
GDC Next 2013
Porting Realm of Empires from Facebook to Mobile HTML5
by Greg Balajewicz
(BDA Entertainment Inc.)
Cloud Gaming
GDC Next 2013
Project Spark: Enabling and Inspiring the User to Make (Almost) Anything...
by Soren Hannibal
(Team Dakota/Microsoft)
Future of Gaming
GDC Next 2013
Project Spark: Enabling and Inspiring the User to Make (Almost) Anything...
by Soren Hannibal
(Team Dakota/Microsoft)
Future of Gaming
GDC Next 2013
Reimagining Story Structure: Moving Beyond Three Acts in Narrative Design
by Jeremy Bernstein
(Freelance)
Future of Gaming
GDC Next 2013
Reimagining Story Structure: Moving Beyond Three Acts in Narrative Design
by Jeremy Bernstein
(Freelance)
Future of Gaming
GDC Next 2013
Reimagining Story Structure: Moving Beyond Three Acts in Narrative Design
by Jeremy Bernstein
(Freelance)
Future of Gaming
GDC Next 2013
Second Screen Games: Innovation from the Broadcast TV Industry?
by Matt Dominianni
(NBC Universal)
Future of Gaming
GDC Next 2013
Second Screen Games: Innovation from the Broadcast TV Industry?
by Matt Dominianni
(NBC Universal)
Future of Gaming
GDC Next 2013
Second Screen Games: Innovation from the Broadcast TV Industry?
by Matt Dominianni
(NBC Universal)
Future of Gaming
GDC Next 2013
Star Citizen: Going Beyond Crowdfunding
by Chris Roberts
(Cloud Imperium Games)
Future of Gaming
GDC Next 2013
Star Citizen: Going Beyond Crowdfunding
by Chris Roberts
(Cloud Imperium Games)
Future of Gaming
GDC Next 2013
Star Citizen: Going Beyond Crowdfunding
by Chris Roberts
(Cloud Imperium Games)
Future of Gaming
GDC Next 2013
The Evolution of e-Sports as a Sport, Entertainment and International Pa...
by Dustin Beck
(Riot Games)
Future of Gaming
GDC Next 2013
The Evolution of e-Sports as a Sport, Entertainment and International Pa...
by Dustin Beck
(Riot Games)
Future of Gaming
GDC Next 2013
The Evolution of e-Sports as a Sport, Entertainment and International Pa...
by Dustin Beck
(Riot Games)
Future of Gaming
GDC Next 2013
The Future or a Fad? Windows 8 Developers on Creating Games for an Emerg...
by Kenny Rosenblatt
(Arkadium)
Future of Gaming
GDC Next 2013
The Future or a Fad? Windows 8 Developers on Creating Games for an Emerg...
by Kenny Rosenblatt
(Arkadium)
Future of Gaming
GDC Next 2013
The Multiplayer Singularity
by Tadhg Kelly
(OUYA)
Future of Gaming
GDC Next 2013
The Multiplayer Singularity
by Tadhg Kelly
(OUYA)
Future of Gaming
GDC Next 2013
The Multiplayer Singularity
by Tadhg Kelly
(OUYA)
Future of Gaming
GDC Next 2013
The Next Generation of Kinect
by Ben Lower
(Microsoft)
Future of Gaming
GDC Next 2013
The Observer Friendly Game
by Sean Day[9] Plott
(JINK.TV, Inc.)
Future of Gaming
GDC Next 2013
The Observer Friendly Game
by Sean Day[9] Plott
(JINK.TV, Inc.)
Future of Gaming
GDC Next 2013
Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)
by Daniel Benmergui
(Ludomancy)
Future of Gaming
GDC Next 2013
Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)
by Daniel Benmergui
(Ludomancy)
Future of Gaming
GDC Next 2013
Using Plot Devices to Create Gameplay in Storyteller (GDC Next 10)
by Daniel Benmergui
(Ludomancy)
Future of Gaming
GDC Next 2013
Why Everything in Games Today Is Irrelevant
by Teut Weidemann
(Ubisoft Blue Byte)
Future of Gaming
GDC Next 2013
Why Everything in Games Today Is Irrelevant
by Teut Weidemann
(Ubisoft Blue Byte)
Future of Gaming
GDC Next 2013
Why Free-to-Play MMOs Don't Work, From the People that Own the Free-to-P...
by Bjorn Book-Larsson
(Reloaded Games, Inc.)
Future of Gaming
GDC Next 2013
Why Free-to-Play MMOs Don't Work, From the People that Own the Free-to-P...
by Bjorn Book-Larsson
(Reloaded Games, Inc.)
Future of Gaming