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Session Name Designing for Co-Operative Play in an Open World
Speaker(s) David Bowring
Company Name(s) Volition
Track / Format Game Design
Overview Engaging cooperative play in an open world is a growing challenge designers have to face. More games are allowing players to join up with friends to enjoy sandbox mayhem as well as play through activities and story missions. In this lecture, a member of the Volition design team experienced in open world cooperative gameplay design will discuss the different aspects and implications of adding a second player to an open world. This includes building new gameplay, adapting existing systems, and evolving the design.

GDC 2010

David Bowring


free content

Game Design


UBM Tech