You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Game Studies Download 5.0
Speaker(s) Ian Bogost, Mia Consalvo, Michael Mateas, Jane McGonigal
Company Name(s) The Georgia Institute of Technology, MIT, Comparative Media Studies, University of California, Santa Cruz, Social Chocolate
Track / Format Game Design
Overview Our panel of leading game studies researchers presents its 2010 top 10 list of academic findings. We've culled through hundreds of papers and journal articles to find the 10 most surprising and relevant insights for game designers and developers. Each finding is broken down into three key components:

1)What question did the researchers decide to investigate?
2) What are the most important insights that the researchers uncovered? And finally,
3) How can these findings be applied directly to the future design and development of innovative games?

Following last year's success, we will have the audience vote in real time for the most valuable studies, and present that ordered list at the conclusion of the session. Finally, we invite the audience to provide feedback on the topics they would like to see game studies scholars address in the future.

GDC 2010

Ian Bogost

The Georgia Institute of Technology

Mia Consalvo

MIT, Comparative Media Studies

Michael Mateas

University of California, Santa Cruz

Jane McGonigal

Social Chocolate

free content

Game Design

Design


UBM Tech