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The Number One Educational Resource for the Game Industry

Session Name: After the iPhone...What?
Speaker(s): Jeff Bush, Peter Drescher, Jeff Essex, Aaron Higgins, Rajeev Massand, Dave Sparks
Company Name(s): Palm, Twittering Machine, Audiosyncrasy, Sound Trends, RIM, Google
Track / Format: Audio

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Overview: The iPhone is a great gaming device with a huge market. But with so many titles, success is becoming extremely difficult, especially with the focus on free or 99 cent apps. It has a direct impact on audio creators seeking to grow their business in mobile. What are your options? This panel features audio-savvy representatives for four alternative platforms - Android, Palm, Blackberry and Windows Mobile - plus a reality-checking experienced iPhone developer. Specifics will include the nitty gritty (audio architecture, hardware specs, etc.), particular strengths of each platform, examples of in-game audio, and market differentiators.

GDC 2010

Jeff Bush

Palm

Peter Drescher

Twittering Machine

Jeff Essex

Audiosyncrasy

Aaron Higgins

Sound Trends

Rajeev Massand

RIM

Dave Sparks

Google

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Audio

Audio