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Session Name Advanced Localization Methods for Japanese Games
Speaker(s) Peter Fabiano, Saeko Inoue, Yeonkyung Kim, Mark McDonald, Fabio Minazzi
Company Name(s) Capcom, Game Arts, Sony Computer Entertainment, 8-4, Binari Sonori
Track / Format Localization Summit
Overview Reaching the western audience while minimizing turnaround time and maximizing quality. Today these goals are critical for Japan-based developers.

This discussion will cover:
* Smoothing communication between developers and localizers,
* Exploiting existing technologies in the most efficient ways,
* Effectively checking quality of each game component in foreign languages,
* Profiling and managing trusted foreign localization teams,
* Scaling up on an increasing number of languages.

GDC 2010

Peter Fabiano

Capcom

Saeko Inoue

Game Arts

Yeonkyung Kim

Sony Computer Entertainment

Mark McDonald

8-4

Fabio Minazzi

Binari Sonori

free content

Localization Summit

Localization / QA


UBM Tech