You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Audio Boot Camp
Speaker(s): Dan Bardino, Simon Carlile, Charles Deenen, Chris Grigg, Alistair Hirst, Alastair Lindsay, Lennie Moore, Tomas Neumann, Brian Schmidt, Scott Selfon, Alex Wilmer, Mark Yeend, Kenny Young
Company Name(s): Sony Computer Entertainment Europe, Personal Audio Pty Ltd, Electronic Arts, Beatnik, Inc., Omni Audio, Sony Computer Entertainment Europe, 3l33t Music, Crytek, Brian Schmidt Studios, LLC, Microsoft, Crystal Dynamics, Microsoft, Media Molecule
Track / Format: Audio
Overview: Audio for games and other interactive entertainment has grown far beyond simple mash-ups of technical concepts with linear audio design techniques. Today's games require responsive and dynamic musical scores; ambiences, sound effects, and dialog that respond to player actions; immersive and accurate player-surrounding soundscapes; not to mention AI driven dynamic control of the overall mix.

The Audio Boot Camp offers an introduction to the wide array of topics that comprise the burgeoning game audio industry, with an increasing focus on harnessing tools and technology to serve the artistic needs of the title.

Schedule

10-10:15am
Welcome by Dan Bardino & Scott Selfon

10:15-11:15am
Introduction to Game Audio
Speaker: Brian Schmidt

11:30am-12:30pm
How Games Make Sound
Speaker: Alistair Hirst

12:30-2pm
LUNCH - Audio Surgeries/Speed Dating
Speakers: All

2-3pm
Interactive Music in Games
Speakers: Alistair Lindsay, Lennie Moore & Chris Grigg

3-4pm
The Physics of Game Sound
Speakers: Simon Carlile & Kenny Young

4:15-5:15pm
Telling the Story with Sound
Speaker: Charles Deenen

5:15-6pm
Getting Into Game Audio
Speakers: Tomas Neumann, Alex Wilmer & Mark Yeend

GDC 2010

Dan Bardino

Sony Computer Entertainment Europe

Simon Carlile

Personal Audio Pty Ltd

Charles Deenen

Electronic Arts

Chris Grigg

Beatnik, Inc.

Alistair Hirst

Omni Audio

Alastair Lindsay

Sony Computer Entertainment Europe

Lennie Moore

3l33t Music

Tomas Neumann

Crytek

Brian Schmidt

Brian Schmidt Studios, LLC

Scott Selfon

Microsoft

Alex Wilmer

Crystal Dynamics

Mark Yeend

Microsoft

Kenny Young

Media Molecule

free content

Audio

Audio