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Session Name Beyond Polyphony: Maximizing Audio on Mobile Platforms
Speaker(s) Don Diekneite, Brad Fuller
Company Name(s) Sonaural LLC, Sonaural LLC
Track / Format GDC Mobile: Audio
Overview What a difference a year makes in the fast-paced mobile game arena! Audio technology on mobile phones continues to improve at a pace faster than any game platform in history. Since last year's GDC, new audio developments have emerged from a new Java multimedia spec (JSR-234) to several enhanced CMX versions to a new Interactive Audio SIG initiative. Handset manufacturers have followed with sophisticated hardware featuring new capabilities such as Layered Audio, 3D positional sound, and multisequencing, to name but a few.

New technologies available on today's phones along with development and implementation issues are discussed. Solutions are presented for efficient audio implementation across a variety of handsets that not only result in superior game and brand-strengthening audio but also give developers the opportunity to leverage the market value of unique soundtracks in their games.

GDC 2006

Don Diekneite

Sonaural LLC

Brad Fuller

Sonaural LLC

free content

GDC Mobile: Audio

Audio


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