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The Number One Educational Resource for the Game Industry

Session Name: Localization Speaking the Same Language: Literally and Figuratively
Speaker(s): Cindy Armstrong, S. Gregory Boyd, William Chen, Sean Kelly
Company Name(s): Electric Bat Interactive, Davis & Gilbert LLP, Gamania, SCEE
Track / Format: Production

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Overview: This session will focus on the challenges of localizing products for foreign markets as well as bringing foreign content into domestic markets. Industry veterans will discuss their experiences working with international partners from around the world, from small independent developers to large organizations. The panel will discuss how far one should go in localizing a product pure translation, localization or culturalization. The session will end with Q&A to ensure participants questions and issues are addressed, not just discuss what we think they might face.

GDC Europe 2010

Cindy Armstrong

Electric Bat Interactive

S. Gregory Boyd

Davis & Gilbert LLP

William Chen

Gamania

Sean Kelly

SCEE

free content

Production

Production