You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Critical Success Factors in Game Production: In Search of the Silver Bullet
Speaker(s) Benedikt Grindel, Christopher Schmitz
Company Name(s) Blue Byte, Ubisoft Entertainment
Track / Format Production
Overview There are a lot of different approaches and techniques in the field of project management. From classical models like waterfall to agile approaches like SCRUM producers in the games industry search for the Silver Bullet. In this lecture, the speakers identify the key factors that really matter for projects to be successful, independent from the actual method used. The key findings are based on research conducted with a few very successful game developers and their own experience of more than 30 years in the industry.

GDC Europe 2010

Benedikt Grindel

Blue Byte

Christopher Schmitz

Ubisoft Entertainment

free content

Production

Production


UBM Tech