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Session Name Extreme Producing: Order & Chaos in The Game Development Process
Speaker(s) Robin Hunicke, Lulu LaMer, Monika Sange, Margaret Wallace
Company Name(s) thatgamecompany, 2K Games, Sproing Interactive Media, Playmatics
Track / Format Production
Overview For each new generation of games there is a dramatic shift in the marketplace. Heightened customer expectations, stronger production values, and emerging consumer platforms contribute to making the game industry increasingly competitive. Now more than ever, game producers are critical to the success of delivering great products on time and on budget. Join leading producers as they reveal specific examples of some the extreme highs and lows they have experienced in controlling the often chaotic process of making games. Hear their thoughts on the anatomy of a great producer and what emerging needs every game producer needs for future success.

GDC Europe 2010

Robin Hunicke


Lulu LaMer

2K Games

Monika Sange

Sproing Interactive Media

Margaret Wallace


free content



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