You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name More Firefighting Troubled Projects
Speaker(s) Adrian Hawkins
Company Name(s) Kuju Entertainment
Track / Format Production

Developing game projects creates lots of challenges - each game has its own risks and issues, but generally we get through them. However, some projects go more severely wrong. What if the publisher drastically changes the scope? What happens when your producer quits with no replacement? How does your studio cope if not paid milestones for many months? How do you handle the David and Goliath struggle with the publisher? This talk addresses all of these challenges and more, and offers real-life solutions.

GDC Europe 2011

Adrian Hawkins

Kuju Entertainment

free content



UBM Tech