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Session Name Browser, Client or Both? How Should I Make My Game
Speaker(s) Frank Cartwright, Philip Reisberger, Patrick Streppel, Rob Unsworth, Kevin Xu
Company Name(s) K2 Network / GamersFirst, Bigpoint GmbH, gamigo AG, Digital Chocolate,
Track / Format Business & Marketing

Will browser-based games completely replace client-based games as a result of their huge benefit to accessibility? If so, what impact will this have on the quality, level of complexity, fraud and hacking, and development costs? Freetoplay publishers are on the forefront of this transformation and therefore work to answer these questions every day. Nearly all currently publish both browser and client-based games but very few have had success with both. The panel will discuss the benefits and drawbacks to each approach and provide insight and direction enabling game developers to create the best games on the right platform at the right time with the best technology.

GDC Europe 2011

Frank Cartwright

K2 Network / GamersFirst

Philip Reisberger

Bigpoint GmbH

Patrick Streppel

gamigo AG

Rob Unsworth

Digital Chocolate

Kevin Xu

free content

Business & Marketing

Business & Marketing

UBM Tech