You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name Surviving an Education at a Game School and Graduating Employable
Speaker(s) Christopher Erhardt
Company Name(s) Academy of Interactive Entertainment
Track / Format Game Career Seminar

Roughly 35% of high school students have an interest in getting an education in game development; be it art, design, production or programming. Unfortunately most incoming students are ill-prepared and not informed of the challenges and requirements to actually make it through which can leave many students dissatisfied with their experience and leaving programs before completion. This lecture covers in general terms the realistic requirements a student should be aware of when entering a game program, the pros and cons of online versus bricks-n-mortar classes, the requirements to continue through the game program, and what employers are expecting them to retain once they leave and enter the workforce.

GDC Online 2011

Christopher Erhardt

Academy of Interactive Entertainment

free content

Game Career Seminar

Game Career / Education

UBM Tech