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Session Name It's Not in the Writer's Manual: A Q&A Session for New Writers
Speaker(s) Jeremy Bernstein, Mary De Marle, Toiya Finley, Marc Laidlaw, Haris Orkin, James Portnow
Company Name(s) Freelance, Eidos Montreal, Schnoodle Media, Valve, Freelance, Rainmaker Games
Track / Format Game Narrative Summit
Overview

Is it better to work in-house or be a freelancer? Do film and comic script writers have the advantage of getting game writing gigs over novelists? How do companies treat newer writers and narrative designers? Especially for individuals with a little experience and those who are looking to break in, this session encourages participants to ask veteran writers and designers urgent questions that don't have definitive answers in manuals or on the web. From finding the right gig to leading writers and improving team dynamics, no question about the business of game writing is off limits.

GDC Online 2011

Jeremy Bernstein

Freelance

Mary De Marle

Eidos Montreal

Toiya Finley

Schnoodle Media

Marc Laidlaw

Valve

Haris Orkin

Freelance

James Portnow

Rainmaker Games

free content

Game Narrative Summit

Game Narrative


UBM Tech