|Session Name||Battlestorm: Games as a Powerful Tool for Community Engagement|
|Speaker(s)||Jessica Goldfin, Scott Hoffer|
|Company Name(s)||Knight Foundation, Zynga New York|
|Track / Format||Games For Change|
In 2011 Knight Foundation partnered with Area/Code (now Zynga New York) to create two place-based social impact games designed to bring communities together in new ways. One of these games is Battlestorm, which combines elements of theatrical spectacle, reality game show, physical sport and online games to empower youth around hurricane preparedness in the Gulf Coast community. This session will focus on iterative design as both a method of game development as well as a potentially powerful tool for community engagement. In this postmortem presentation, we will look back at what worked, what didn't, and what we can do better next time.