You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Abstraction and Experience: Observations on Proteus
Speaker(s): Ed Key
Company Name(s): Independent
Track / Format: Independent Games Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: A trip though the creation of Proteus, a minimalistic immersive exploration game made in collaboration with David Kanaga. We look at abstraction in aesthetics and design and explore how personal experience can be the most vital input and output of game development.

GDC Europe 2012

Ed Key

Independent

free content

Independent Games Summit

Independent Games