You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: AAA goes F2P: Same Skills, Different Mindset
Speaker(s): Jan van der Crabben
Company Name(s): Travian Games
Track / Format: Game Design

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview:

Moving from making boxed AAA games to F2P browser games is a peculiar challenge which requires rethinking important aspects of game design. This talk explores directions for a successful transition from AAA to browser game design and how to use your existing skills to create multiplayer-focussed gameplay that attains high levels of player retention and monetization. Examples will be drawn from various games including Travian and Remanum, as well as the speaker's own experience of going from Total War to F2P.

GDC Europe 2012

Jan van der Crabben

Travian Games

free content

Game Design

Design