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Session Name How Free-to-Play Corrupts Games
Speaker(s) Dino Patti
Company Name(s) Playdead
Track / Format Design
Overview Through an analysis of several recent, popular free-to-play games, this talk will explore and define the border between free-to-play as a legitimate business model and free-to-play as unsustainable player exploitation. Exploitive design provides no service to players and corrupts us as game designers, moving us from putting gameplay first to putting money first in a betrayal to our craft. With this business model exploding in popularity, Dino Patti will ask us to pause and move forward thoughtfully into this new world.

GDC 2013

Dino Patti

Playdead

free content

Design

Design


UBM Tech