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Session Name Automation in the Technically Challenging World of Game Development
Speaker(s) Brian Buhr, Steve Fowler, Dyan Jodoin, Linda Lemieux, Marietta Pashayan, Michael Souto
Company Name(s) Sony Computer Entertainment America, The Walt Disney Company, Atari Inc., VMC Game Labs, Disney Interactive, LocalizeDirect
Track / Format QA Summit
Overview One of the biggest challenges facing QA in games today is test automation. Opinions on whether or not to automate range from "impossible to do well" to "automate 100% of the test" vary. Within that gamut of opinions, how do you decide on how automation fits into your test program? What should be automated, and how do you ensure quality? Join us for a panel discussion on lessons learned, as well as practical tips and techniques for game testing automation. You will hear a range of opinions from industry leaders to help you make informed decisions about automation for your game testing.

GDC 2013

Brian Buhr

Sony Computer Entertainment America

Steve Fowler

The Walt Disney Company

Dyan Jodoin

Atari Inc.

Linda Lemieux

VMC Game Labs

Marietta Pashayan

Disney Interactive

Michael Souto


free content

QA Summit

Localization / QA

UBM Tech