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Session Name Getting a Team on Board with Narrative Design
Speaker(s) Matthew Weise
Company Name(s) Harmonix Music Systems
Track / Format Game Narrative Summit
Overview Narrative design is relatively easy. Negotiating a development process that allows for narrative design is hard. This talk will deal with the challenges a narrative designer will face at a company new to narrative design, what causes these challenges, and how to overcome them. It will focus heavily on how pipelines and approval processes built for non-narrative games make narrative design difficult, what myths of narrative cause the processes, and how to educate and negotiate through these problems toward a more narrative-friendly development process.

GDC 2013

Matthew Weise

Harmonix Music Systems

free content

Game Narrative Summit

Game Narrative


UBM Tech