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Session Name Beyond the Dialogue: Perspectives on Industry and Academia
Speaker(s) Matthew Burns, Frank Lantz, Richard Lemarchand, Jane Pinckard
Company Name(s) University of Washington, NYU Game Center, School of Cinematic Arts, University of Southern California, University of California, Santa Cruz
Track / Format GDC Education Summit
Overview Panelists Frank Lantz (director, NYU Game Center), Richard Lemarchand (visiting associate professor, USC Interactive Media Division), and Jane Pinckard (associate director, UCSC Center for Games and Playable Media) will discuss the relationship between commercial game development and academic video game education, studies, and research. This is a high-level, wide-ranging session that will survey the state of cooperation between the two fields, and highlight specific areas that could benefit from increased engagement. "Beyond the Dialogue" reflects the panelists' belief that while we often speak of academia and industry in a constant dialogue, there is much to be gained from more active cooperation.

GDC 2013

Matthew Burns

University of Washington

Frank Lantz

NYU Game Center

Richard Lemarchand

School of Cinematic Arts, University of Southern California

Jane Pinckard

University of California, Santa Cruz

free content

GDC Education Summit

Game Career / Education


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