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Session Name Nintendo Wii U Application Development with HTML and JavaScript
Speaker(s) Ryan Lynd, Kevin McCullough, Takeshi Shimada
Company Name(s) Nintendo Software Technology, Nintendo of America, Nintendo Co., Ltd.
Track / Format Programming
Overview The development environment for Nintendo consoles has historically been limited to programming languages such as C and C++ that can yield high performance, but also require longer development cycles. Technologies such as HTML and JavaScript have empowered a whole new wave of developers that have previously been excluded from Nintendo console development - until now! This session will introduce a new way of rapidly developing Wii U applications that takes full advantage of unique Wii U features while reducing development times significantly.

GDC 2013

Ryan Lynd

Nintendo Software Technology

Kevin McCullough

Nintendo of America

Takeshi Shimada

Nintendo Co., Ltd.

free content

Programming

Programming


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