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Session Name Guild Wars 2: Scaling from One to Millions
Speaker(s) Stephen Clarke-Willson, Ph.D.
Company Name(s) ArenaNet
Track / Format Programming
Overview Guild Wars 2 developers can run the entire Guild Wars server stack and the game client on a single machine. This same code scales to support a million players. In this session, ArenaNet studio technical director Stephen Clarke-Willson will discuss the challenges and benefits of scaling Guild Wars 2. He'll provide examples of how technology was developed to support a massive range of scaling for the award-winning online roleplaying game.

GDC 2013

Stephen Clarke-Willson, Ph.D.

ArenaNet

free content

Programming

Programming


UBM Tech