You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

Session Name The Story Behind Square Enix Collective
Speaker(s) Phil Elliott
Company Name(s) Square Enix
Track / Format Independent Games
Overview In this session Phil Elliott will reveal more details about the recently-announced Square Enix Collective platform, including the IP that Square Enix will make available for teams to work with, details on launch plans, submission parameters, platforms - plus your chance to ask questions and find out more. Collective is your chance to get game ideas out there in front of the community. Showcase your project pitches, get feedback on your plans and start building momentum behind your game idea with the people who could fund or buy your game directly. If the community supports your idea you could find funding direct from the crowd via Square Enix's partnership with Indiegogo.

GDC Next 2013

Phil Elliott

Square Enix

free content

Independent Games

Independent Games

UBM Tech